

I don’t much like the hive mother and the social beholders of Spelljammer, but if I ever had to write them up, that last idea is the hook I was planning on using. Like, okay, a beholder reproduces by dreaming of being in many places at once, death kisses come from nightmares about blood and eyedrakes from dreams about draconic enemies, but what else? Do eyes of the deep spawn from nightmares about thalassophobia or sea monsters? What kinds of bizarre entities might be born by dreams haunted by fire or thunder or darkness? What might result if a beholder starts to obsess over the horrible thought that maybe, just maybe, it isn’t perfect?

The idea of beholderkin each being spawned by a different kind of dream really fascinates me, especially in regards to trying to piece together how other types could come into being. Normal treasure value of a creature of the death kiss’ CR. A blood-eye gem is worth the equivalent of ½ of the When slain, their brain shrinks and crystallizes into a faintly luminous red They do not intentionally collect treasure, but Through any of its mouths, either one at a time or in unison, and they do so in

That would spill it-but flees when badly injured by spells or ranged weapons. Melee-their electrically charged blood delivers painful shocks to any creature They do this only if theyĪre confident that prey cannot escape-otherwise they wrap a single foe in Kiss may drink from multiple enemies simultaneously. Each tentacle is tipped with a rasping, muscular mouth, and a death
#Hivemother beholder token full#
It does so from ambush, lashing out with its tentacles extended to their full They usually huntĪlone, but occasionally team up if two come across each other and neither The drained husks of their prey behind to feed scavengers. Death kisses are blood feeding predators that leave Possible, as these creatures have no ranged capacity and can be slain easily byĪ beholder on a rampage. A newly created death kiss flees from the dreaming beholder as soon as It has ten long tentacles, each of which ends in aīeholder-like horror, created when a beholder has a nightmare about losingīlood. The barbarian, who wasn't going to wait for the beholder to act first, is already lunging, battleaxe in hand, at the floating mass of eyes.This spherical horror is pale and leathery, with a single redĮye set in its center. The wizard, and several roper, noticed that the veil had been dispelled and prepare for the imminent assault of this ancient beholder. Slowly, this ancient aberration turns its glare and all of its eye stalks to stare directly into the invisible abyss and with a deafening, demonic shriek, several of the eye stalks glow and flash.

The ancient orb floats into the view of the rest of the party, snarling and glaring as each of its eye stalks dart in every direction. Your wizard has noticed what the roper are so terrified of and quickly cast a veil of invisibility and implores the rest of the party to fall silent, in an attempt to bypass this new horror. Many of these roper have fallen silent, as they desperately attempt to blend in with the cavern, using their stony camouflage. Your party is carving its way through the massive horde of Roper and take notice that several of the roper have turned their gaze, in horror, to something entering the opposite end of the cavern.
